Web3 / Product / UX/UI
Hedgehog is a time-based prediction product that transforms on-chain signals into simple, fast decisions, removing the complexity of traditional market interactions.
Hedgehog is an on-chain prediction product designed to transform complex blockchain signals into fast, repeatable decision loops. Instead of relying on real-world events or traditional trading mechanics, the product focuses on on-chain metrics (such as funding rates, fees, and block activity), allowing users to participate in short, time-based prediction rounds.
I led the product design, structuring both the system logic and the user experience, from interaction flows to interface hierarchy, ensuring the product could translate complex mechanics into a simple and intuitive experience.
Through benchmarking existing platforms, a few issues became clear:
As a result, participation is either limited to experienced users or becomes too passive.
To address these challenges, I designed a time-based, pool-driven prediction system that removes the need for orderbooks and simplifies participation into a single interaction.
Instead of matching users, the system operates through shared pools (UP vs DOWN), where users deposit into a position within a defined time window.
At resolution:
From a product design perspective, this required:
Product Decisions
These signals validated both the product positioning and the clarity of its value proposition.
Behavior Signals
Key insights:
This informed a key direction:
The core interaction was designed around a single decision: UP or DOWN.
I structured the interface to prioritize:
All secondary elements were minimized to reduce cognitive load and enable fast decision-making.
Instead of abstract market data, I exposed participation directly:
This allows users to interpret sentiment through behavior rather than charts or technical indicators.
Behavior Insight
Users rely on other participants as a signal of confidence.
Instead of hiding this behavior, the interface exposes:
This turns passive data into an active decision-making tool.
The experience was structured as a clear loop:
To support this, I introduced:
Trade-offs
The resolution phase reinforces the system:
This closes the loop and encourages repeated participation.
Design Rationale
Product Thinking
The resolution phase was designed not only to inform outcomes, but to reinforce behavior.
By combining:
The system encourages continuous participation loops.
Key principles:
The interface prioritizes function over visual complexity, aligning with the product’s goal of simplifying decision-making.